We’ve finally had a game without any major technical hitches! No desyncs or crashes; even in a new large scale map which allows for large forts. This map, called Long Shot, uses the ‘longrange’ mod. This mod simply scales the aiming arcs to make it easier to shoot when zoomed out further than usual. I’ve also reduced the weight of materials slightly to allow forts to be built to a larger scale.
At the moment we’re preparing to showcase the game at the Game On event in Brisbane: a local game developers conference. It’s looking quite stable and the usability has improved dramatically.