G’day Forts Fans! We are working hard behind the scenes to improve online play stability, with today’s update bringing the following improvements.
Fix: Crash when Multiplayer receives login_result message during inappropriate state
Fix: Invalid client reference being used when login_result doesn’t find the client
Fix: Two desyncs when client joins in TDM and Co-op
Update: Multiplayer console debug text streamlined
Steam Workshop integration is on the list of additions, but in the meantime, big thanks to community member MarkDey for putting together this guide on installing custom maps in Forts, complete with YouTube video.
NOTE: Players not having the same maps will cause a desync when joining a game.